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  Click here to go to the first staff post in this thread.   Thread: Release Date - Date 2011?

  1. #121
    JyrkiV's Avatar
     

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    Quote Originally Posted by Vince Klortho View Post
    we place serious constraints on our work so it isn't always going to be of the very highest level of detail but we try to make it look as good as possible while remaining within our budget. I wish more teams would take this approach but these days it seems that very few do.
    +1

  2.   Click here to go to the next staff post in this thread.   #122
    Tim Wheatley's Avatar ISI Staff

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    Quote Originally Posted by WiX View Post
    Poly count should be handled with care However, up until we have seen and try´d rF2, there is no way to know what would be a good compromise. the average pc is getting cheaper and faster. therefore detail levels should be up. I do understand features are an important part of a new version, but lets face it. if it would not be graphiccaly up to date, a majority would lose their interest fast and move over to other platforms. I am convinced , it will be a killer product. Mod wise i am really curious how things will turn out.
    I've asked the 'car guy' to write a piece on polys, specifically. it is rather important considering the physics calcs are made TO them in rF2 (as far as tires, collisions, etc).
    Last edited by Tim Wheatley; 10-31-11 at 06:13 PM. Reason: corrected train of thought :)

  3.   Click here to go to the next staff post in this thread.   #123
    Tim Wheatley's Avatar ISI Staff

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    Quote Originally Posted by Vince Klortho View Post
    Maybe not all modders but my team certainly does. Few of us have the latest and greatest machines and we try to make stuff that runs well on our own machines. For an added challenge, we make cars from older endurance racing series that had fifty or more cars on the grid regularly. This means we place serious constraints on our work so it isn't always going to be of the very highest level of detail but we try to make it look as good as possible while remaining within our budget. I wish more teams would take this approach but these days it seems that very few do. Oh well.
    We've gone a bit higher with some cars than others, usually the licensed ones are a bit higher than the 'grid fillers' which are the generics. But they're all still within a performance range that we're really happy with. Maybe you'll be filling the grids up for us as we've been looking hard at the older cars (which are often WAY more fun to drive because they aren't stuck to the track).

  4. #124
    Vince Klortho's Avatar
     

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    Maybe we will and that does sound fun Tim. The cars we are working on had massive wings and air dams so lots of downforce but the tires are around 30 years old so not the grip of today's even though they were very wide. I guess we'll see.

  5. #125
    Francesco H.'s Avatar

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    111 users online - probably because some friends thought that might bring a striking a release date

  6. #126
    sg333's Avatar

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    1st of November and no beta yet? "TBA 2011" will be cutting it close...

  7. #127
    Lizardfolk's Avatar

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    Quote Originally Posted by sg333 View Post
    1st of November and no beta yet? "TBA 2011" will be cutting it close...
    Willing to bet a 2011 release actually wont actually happen.

  8. #128
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  9. #129
    theother5's Avatar

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    Cool

    Post #127

    As Sgt. Oddball saying in Kelly's Heros ..... "Why don't you knock it off with them negative waves? Why don't you dig how beautiful it is out here? Why don't you say something righteous and hopeful for a change? "

  10. #130
    RT1971's Avatar

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    Quote Originally Posted by Lizardfolk View Post
    Willing to bet a 2011 release actually wont actually happen.
    How much? I need some free cash for an upgrade.
    http://www.friendly-online-gamers.net/forum/ http://www.dragfactor.net/ CPU: Intel I7 2600K @ 4.6GHz Motherboard: ASUS Maximus IV Extreme-Z Memory: 8GB DDR3 OS: 7 Professional 64bit Video: Nvidia GTX580 1.5GB

  11. #131
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    Well so far the staus was that we will be playing rF2 before Christmas, I gues it will be beta, which is a shame.

  12. #132
    Francesco H.'s Avatar

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    Quote Originally Posted by thuGG View Post
    Well so far the staus was that we will be playing rF2 before Christmas, I gues it will be beta, which is a shame.
    If I understand correctly, then the release date is 2011 for a beta ultimately only for modders

  13. #133
    PRLamers's Avatar
     

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    Social experiment?

    I'm beginning to think this whole RFactor2 thing is some social experiment for the simracing community. The task is to find out how long you can keep the community excited over something that is actually never going to happen.

    We already got a "end of 2010" release date promise back in 2010(!). Now, a year onwards we are constantly getting "definately 2011". This is now downscaled to the promise of just a beta release, nothing has been said on an actual public release date, let alone the dat on which the product will be finalised so that it is suitable for DVD distribution. At this pace this sounds like something that is very far away or, if this realy is a social experiment, will never happen.

    So when will we hear?: "OK guys, we at ISI had enough of a laugh. For years we have been giving you rFactor 1 screenshots under the false pretention of a new game. We had you believing that a new Rfactor was going to be released soon over a period of many years. Hahaha"

    I don't mean to be negative on ISI. I mean I still enjoy RF1 as the best simracer ever build but don't you agree that the release date promises of ISI are giving us false pretences?
    Last edited by PRLamers; 11-02-11 at 10:58 AM.

  14. #134
    Andy Bonar's Avatar

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    Quote Originally Posted by PRLamers View Post
    I'm beginning to this this whole RFactor2 thing is some social experiment for the simracing community. The task is to find out how long you can keep the community excited over something that is actually never going to happen.

    We already got a "end of 2010" release date promise back in 2010(!). Now, a year onwards we are constantly getting "definately 2011". This is now downscaled to the promise of just a beta release, nothing has been said on an actual public release date, let alone the dat on which the product will be finalised so that it is suitable for DVD distribution. At this pace this sounds like something that is very far away or, if this realy is a social experiment, will never happen.

    So when will we hear?: "OK guys, we at ISI had enough of a laugh. For years we have been giving you rFactor 1 screenshots under the false pretention of a new game. We had you believing that a new Rfactor was going to be released soon over a period of many years. Hahaha"

    I don't mean to be negative on ISI. I mean I still enjoy RF1 as the best simracer ever build but don't you agree that the release date promises of ISI are giving us false pretences?
    No.
    It will be ready when its ready.
    After some of the farcial releases I have paid good money for of late, I dont mind waiting till this one is ready.
    To hear that its actually having an open beta is music to my ears

  15. #135
    Francesco H.'s Avatar

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    Quote Originally Posted by PRLamers View Post
    I'm beginning to this this whole RFactor2 thing is some social experiment for the simracing community..........
    I think that it is a good experiment... but we should not wait for a game, but join in the fun and enjoy.....

    Quote Originally Posted by bluenoes View Post
    It will be ready when its ready.
    I like philosophers

    Sometimes I think ISI has done nothing since 2005 and are all on holiday - there are many thought at ISI longer than 20 employees, but maybe there is not even 10, but have an ISI but surely - Tim Wheatley
    Maybe we should all go home and just stay with RF1, RF2 is perhaps because only a special beta game for modders. Would also make sense.

  16. #136
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    PRLamers!! WOW ... that's your post #1. It's well written in fairness .... which is the only reason I think , that you are not being immediately dismissed!

    I'm in bluenoes' boat [or s/he's in mine LOL ...]

    The wait is what it is and as ISI do not do what other titles do. As the other titles schedules are mainly our reference, we can all be forgiven for comparing .... the first time .... but this point as been written about, complained about, explained and testing, explained again. No need to go over it another time.

    The open beta, if a wide community is allowed access will be very cool. I'm not a mod or dev of anything games software like but I'll take it seriously as it's a hobby and a passion.

    Coming off rF1's back, rF2 promises so much for the future even if it comes in at the start as a beta. I would stake a bet as a beta, rF2 will at worst equal the 'farcial releases' of recent times.

    I just hope ISI are prepared to allow me to buy a copy as early as possible and that they have some process in place to take on board the good, the bad and the ugly feedback [even from those who may not understand what beta release really mean!!!!]
    Last edited by theother5; 11-02-11 at 08:19 AM. Reason: edited and added to.

  17. #137
    DmitryRUS's Avatar

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    I think 90% of development comes in the fact that they are just playing in rFactor2 unfinished, as played enough and will be beta testing. 20 people make the game progresses and no. a teaspoon per month.

  18. #138
    shum94's Avatar

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    I think everybody is at some point of crazyness of waiting lol
    I read a lot of n'importe quoi ahaha (duno how translate this one).

    Thanks DICE i've got something to wait ^^

  19. #139
    DmitryRUS's Avatar

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    This year will not release in my opinion 100% ... is not known how many will debug beta version, do the developers think that for 1-1.5 months udast'sya errors buyout done for 4-5 years.

  20. #140
    DmitryRUS's Avatar

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    In my opinion "Kart racing PRO" operates more Progressive than rFactor2.

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