rFactor had a problem with certain types of hits against other cars. When you hit a car in their left or right rear fender with your left or right front fender the car should go into a tailspin. I'm not sure what this is called, but the original rFactor handled this horribly. You are supposed to be able to spin a car out by tapping them in the rear fenders.
Does rFactor 2 solve this issue with proper physics? Is it possible to spin a car when hit in the rear fenders? Nascar games used to handle this properly, but rFactor never got this right.
I hope this has been resolved.
Not that I want to do that, mind you.