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  Click here to go to the first staff post in this thread.   Thread: rFactor 2 Developer Q&A

  1. #481
    deBorgo83's Avatar
    Language
    English
    Location
    London, UK

     rFactor2 Validated PC Specification in profile 
    +2, would love an LMP.

  2. #482
    yeah at least 1 LMP1.
    i want to see pretty LMP1 headlights that glow at night !!!

  3. #483
    Guys, don't you have noticed that the Lola is a 60s LMP1?

    Historic racing all the way!
    HistorX.net - Historic FIA GT for rFactor

  4. #484
    GeraArg's Avatar
    Location
    Córdoba - Argentina

     
    Quote Originally Posted by YoShImUrA View Post
    Guys, don't you have noticed that the Lola is a 60s LMP1?

    Historic racing all the way!

    Errrrrr... the Can-Am version looks better...
    LMP1 + nuclear weapon

  5. #485
    DeDios's Avatar
    Location
    Lecco, Italy

     PC Specification in profile 
    Quote Originally Posted by YoShImUrA View Post
    Guys, don't you have noticed that the Lola is a 60s LMP1?

    Historic racing all the way!
    Yeah is cool but..would be nice to see a proper modern LMP car too.

  6. #486
    Quote Originally Posted by DeDios View Post
    Yeah is cool but..would be nice to see a proper modern LMP car too.
    Give modders a couple of weeks after release...

  7. #487
    DeDios's Avatar
    Location
    Lecco, Italy

     PC Specification in profile 
    Yes ok but, would be nice to have an "made by ISI" version; for example, they have a Nissan-Renault License, why don't build an LMP2 Oreca03-Nissan? would be great.

  8. #488
    Quote Originally Posted by DeDios View Post
    Yes ok but, would be nice to have an "made by ISI" version; for example, they have a Nissan-Renault License, why don't build an LMP2 Oreca03-Nissan? would be great.
    Who says they are not?

  9. #489
    DeDios's Avatar
    Location
    Lecco, Italy

     PC Specification in profile 
    Few words: we'll see i hope will be.

  10. #490
    Quote Originally Posted by sg333 View Post
    Give modders a couple of weeks after release...
    That says all you need to know about its quality too
    HistorX.net - Historic FIA GT for rFactor

  11. #491
    Quote Originally Posted by YoShImUrA View Post
    That says all you need to know about its quality too
    Lets be honest here, there were mods for RF1 that blew its original content away. I have no doubt with time and effort modders will be releasing very high quality mods, but i reckon the release quality of RF2 will be fantastic

  12. #492

    Location
    Pacifica, California, United States

     PC Specification in profile 
    It looks like we shall have our cake and eat it too. The initial content from ISI looks impressive and will set the bar for mods.

    Looking forward to many years of enjoying rFactor2 and additional content from ISI and the creative and generous mod community.

  13. #493
    Agreed with both above
    Let's hope that we modders keep the bar as high as the released content, if not better.
    HistorX.net - Historic FIA GT for rFactor

  14. #494
    will your tire model be better than iracing 2.0?

  15. #495
    lol how do u know hows the tyre model of iracing 2? It isnt out!

    I love in sims the feeling that includes ffb of course,the cockpit views and how cockpit moves during driving/bumbping etc,physics,tyre model..
    I play most of time nkpro and if i have money i jump for some races in iracing.
    So,my questions are:

    Can u compare the rfactor2 ffb with nkpro? (In nkpro i get the most information in my wheel so i love its FFB comparing to everything outhere)
    Will we feel the touch from road?
    Will ffb be at least same or better than nkpro?

    One dev said that he cant play rfactor 1 cause in 2 the feeling is way better and im asking how better it is...Is it just better from rfactor 1 or is it so good that feels right like nkpro?
    Im asking that cause i feel in nkpro feels more right(from any sim) so thats why im telling compare to nkpro.

    I dont like rfactor 1 cause of physics and ffb(these are the things that are important to me).


    Oh! And hi to everyone this is my first post

  16. #496
    shum94's Avatar
    Location
    Paris, France

     PC Specification in profile 
    http://www.youtube.com/user/stabizis.../8/Huxp9dZRXjw

    What can we expect from rFactor 2 in the night time department ? What ISI is planning on this ?

    http://www.youtube.com/watch?v=WmuDK1LzJlk

  17. #497
    Quote Originally Posted by shum94 View Post
    http://www.youtube.com/user/stabizis.../8/Huxp9dZRXjw
    What can we expect from rFactor 2 in the night time department ? What ISI is planning on this ?
    http://www.youtube.com/watch?v=WmuDK1LzJlk
    i love headlights at night ! that audi at night is so beautiful

  18. #498

    Language
    Polish
    Location
    Prague / CR

     rFactor2 Validated PC Specification in profile Facebook profile @@MaXyM_SRPL 
    Looks like any new question is rendered to take some information from ISI about new engine. Doesn't matter that ISI didn't answered to any.

    If there will be HDR implemented any kind of flares, glows etc is easy to generate.

  19. #499
    Quote Originally Posted by shum94 View Post
    What can we expect from rFactor 2 in the night time department ?
    Did you happen to notice in the iRacing video that the headlights don't dip/raise with the car? It's more like a helicopter is flying overhead supplying light.

    Not saying it's not better overall than rFactor, but it's not perfect either.

  20. #500
    shum94's Avatar
    Location
    Paris, France

     PC Specification in profile 
    In rFactor 1 a texture was doing the job. If Iracing has the same system it would explain that.
    However the quality of the texture makes a great impression regarding how well the car lights the track.

    And i dont know how they did the reflecting cones and the white things on the white line but it's remarquable.

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