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  Click here to go to the first staff post in this thread.   Thread: rFactor 2 Developer Q&A

  1. #61
    YoShImUrA's Avatar

     PC Specification 

    Registered
    Oct 2010
    Location
    Madrid(Spain)
    Great details on that Q&A, specially with the vid. Thanks for that, ISI and for the attention to our comments, we really appreciate this kind of feedback!

    Speaking of brake pads and so, it would be very good not only to have discs brakes as the only parameter for brake fading. In real life, what most determines this is the fade temperature of brake fluid (and pad fade temperature, not discs, actually), which gains and loses temperature (specially once the fluid has boiled) with different timing than those on the discs. If you can take this as a constructive criticism, I think it was one of rF1's least convincing features and surely it is not the hardest issue to fix.

    Keep it up guys and PLEASE, don't rush it
    HistorX.net - Historic FIA GT for rFactor

  2. #62
    buzz hornet's Avatar
     

    Newer Member
    Oct 2010
    Looks great, just one question for me - will multiple different qualifying formats be available i.e) knock out F1 style etc?

  3. #63
    mclaren777's Avatar

     rFactor 2 Validated PC Specification @rFactor2Updates 

    Registered
    Oct 2010
    Location
    Olympia, WA
    No mention of the old cars being included in rF2.

    I am both sad and disappointed by this news.






    Last edited by mclaren777; 03-26-11 at 01:14 AM.

  4. #64
    Nibo's Avatar

     rFactor 2 Not Validated PC Specification 

    Registered
    Oct 2010
    It`s mentioned many times, that work on rF2 will not stop after initial release. The biggest question for me is what the payment system will be for rF2? Because to work hard on rF2 after release you will possibly need continuous payments. "We have our own online distribution system in development." - leads me to speculations that rF2 may have subscription system like iR. And I can not afford it. It will be very sad.

  5. #65
    ZeosPantera's Avatar

     PC Specification 

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    Oct 2010
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    NYC
    Since you mentioned Triplehead support I assume the FOV limit (35) has been removed. I made this trying to figure the best way to calibrate triplehead. The math behind it wouldn't be too hard to calculate.


    Caterhams are best for showing off proper fov. http://img.photobucket.com/albums/v5...1-03-50-00.png

  6.   Click here to go to the next staff post in this thread.   #66
    Scott Juliano's Avatar ISI Staff

     rFactor 2 Not Validated PC Specification 

    Location
    Texas
    If not at release, nothing saying we can't add them later. For instance, I eventually want to bring all the old rF1 tracks up to date--we'll get there

    Quote Originally Posted by mclaren777 View Post
    No mention of the old cars being included in rF2.

    I am both sad and disappointed by this news.



    \
    __________________
    "There is no spoon..."

  7. #67
    mclaren777's Avatar

     rFactor 2 Validated PC Specification @rFactor2Updates 

    Registered
    Oct 2010
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    Olympia, WA
    Quote Originally Posted by Scott Juliano View Post
    I eventually want to bring all the old rF1 tracks up to date.
    I want to have your babies!!

  8. #68
    GeraArg's Avatar

     PC Specification 

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    Oct 2010
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    Córdoba - Argentina
    Quote Originally Posted by Scott Juliano View Post
    If not at release, nothing saying we can't add them later. For instance, I eventually want to bring all the old rF1 tracks up to date--we'll get there
    Lienz, Lienz, Lienz, Lienz, Lienz, Lienz, Lienz, Lienz, Lienz, Lienz, Lienz, Lienz, Lienz, Lienz, Lienz...

    P.S. Lienz.

  9. #69
    Andrew McP's Avatar

     PC Specification 

    Newer Member
    Oct 2010
    Location
    Kent, UK
    Thanks for a very interesting thread guys. I've been trying not to expect too much from rF2, but now you've gone and made me a little frisky in the expectations department! :->

    Good luck as you work towards a release date, whenever that may be. I'm 47 though, so some time before 2025 would be appreciated. After that I'll probably be too senile to remember where I left my PC... or even what PC stands for. ;-)

    Andrew McP

  10. #70
    mclaren777's Avatar

     rFactor 2 Validated PC Specification @rFactor2Updates 

    Registered
    Oct 2010
    Location
    Olympia, WA
    Mills Metropark has definitely changed, most notably by moving the pits to the back straightaway.






  11. #71
    mclaren777's Avatar

     rFactor 2 Validated PC Specification @rFactor2Updates 

    Registered
    Oct 2010
    Location
    Olympia, WA





  12. #72
    mclaren777's Avatar

     rFactor 2 Validated PC Specification @rFactor2Updates 

    Registered
    Oct 2010
    Location
    Olympia, WA





  13. #73
    Hoxma's Avatar

     PC Specification 

    Newer Member
    Oct 2010
    Location
    Hannover/Germany

    Thumbs up

    Quote Originally Posted by mac56 View Post

    Quote Originally Posted by adelossantos View Post
    Also, a request that most admins have it's: Linux native server, so we don't have to pay hundreds of dollars to host or league servers on windows.

    Thanks guys.
    I agree!

    I agree too!

  14. #74
    Warlock's Avatar
     

    Newer Member
    Oct 2010
    What about support systems like KERS and DRS for F1, push-to-pass\overtake assistance for IndyCar ?

  15. #75
    Vien1's Avatar
     

    Registered
    Mar 2011
    Location
    Finland
    I'm looking for better race engineer voice and maybe some more information from him, not just lap times every time I cross the line

  16. #76
    Armanini's Avatar
     

    New Member
    Mar 2011
    A lot of answers.. thx..

    it seems all very good, i just hope you change on line approach fundamental

  17. #77
    GardO's Avatar

     PC Specification 

    New Member
    Mar 2011
    Location
    England
    i'm really looking forward to the new tire physics, should really show who looks after their tires better during longer races.

  18. #78
    Taxi645's Avatar

     PC Specification 

    Registered
    Oct 2010
    Location
    Maastricht, Netherlands
    First, thanks for taking the time for this, always interesting.

    Quote Originally Posted by Tim Wheatley View Post
    Will rFactor 2 have a ranking system?
    No.

    Will racers be more accountable for their actions and can server admins manage them?
    An online login system should allow more control.
    Will there be some sort of system that will make it easier for racers of similar ability to find each other online or is that considered mainly a community responsibility? Now fast drivers are spread out very thinly between a lot of leagues/servers and it's hard to find top level leagues/servers.

  19. #79
    DeDios's Avatar

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    Oct 2010
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    Lecco, Italy
    Quote Originally Posted by Taxi645 View Post
    Will there be some sort of system that will make it easier for racers of similar ability to find each other online or is that considered mainly a community responsibility?
    +1

  20. #80
    LesiU's Avatar

     rFactor 2 Validated PC Specification Where I race Modding Group: SimRacingPL 

    Registered
    Oct 2010
    Location
    Poland
    Quote Originally Posted by JTninja View Post
    Something else that would be great would be a better pace car/safety car. The current (or outdated) safety car is sometime unpredictable, randomly brakes or accelerates, etc.
    That's because racing lines for AI are badly created for that particular track. I can't tell you exactly which one, but I guess that might be inner line or main AI racing line.
    When done properly, SC drives as smooth as baby's 3 letters

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