No, that's on the same page linked to above.
Well I for one hope Shum94 gets his game soon... I'd hate for him to be disappointed.
Those guys at iRacing are too lazy to put in AI and they're a strictly online service that charges a recurring fee just to be able to keep your car setups.
The recent iRacing 2.0 tire model comparison video is the best... And that is sarcasm. You can't judge a tire model by watching two different cars of similar types driven by HUMANS drive around the same track and watch the steering wheel turn.
They would need AI and crazy graphs to show a difference.
I am really looking forward for rFactor 2 and I hope it's as good or even better then iRacing 2.0 that is coming really soon (good luck!)... but I am really not impressed about the previews they released so far and until ISI annonces an official release date and release a clear cockpit gameplay footage video, this title remains a myth for me ...
Last edited by bleco; 07-06-11 at 09:30 AM.
It really is odd that they are this far along and they still haven't been able to produce ingame footage. I really am not that concerned though. I would be happy with the existing rF1 gfx engine but with physics/tire/gui/admin improvements.
ISI is working hard, give them some time.
Everyone there is focussing rF2 even over private interests.
They started showing stuff but the community did not understand that this were wip shots and a lot of critic came up, too much.
I think they ll not risk showing some shots with unfinished graphics until the new graphics stuff is in, which is not yet.
I am sure you will get further information very soon, just keep cool for some more days.
Iracing tires are nice, rf2 tires are better, for sure .
There is no reason to be disappointed, tons of new stuff are made are invisible for you on screenshots.
I am a solitaire, a free man.
IMO iRacing is a really good simulator, but is it really worth paying for, to each their own I say. I don't agree with the pay system but that doesn't stop me from racing there because the cars are amazing to drive. Although when my 2 year subscription runs out I might not re-up, I'll decide then but it has nothing to do with rF2's release or how it drives. No sense in being single minded about it.
Finally it is not about how many. It is about for how long. I expected developing to be more advanced after 3 years. So, WIPs showing some experiments wasn't what I was expected.
I think a part of community had the same feelings and it is a reason of disappointing.
ISI doesn't just do rFactor. rFactor is largely a snapshot of their ongoing engine, and rFactor2 is the same again (so they grab the underlying stuff, put the existing rF things on it and then work towards a set of release features [or start with rF and start putting updated engine stuff in it... either way], in the meantime [as has been mentioned previously] if and when they make an improvement in their system it gets patched into rF2 as well). A lot of people think ISI has been working on rFactor 2 since they stopped rFactor 1, and that makes sense if you think that's all they do. However, it is not.