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Track Building Tutorial
Ive finally finished a new version of my Track Tut.
http://www.rfactorcentral.com/detail...Tutorial%202.6
I made this mega-tutorial with noobies in mind, but a lot of the references are things that I use every time I build a track, and should be part of any track makers tool set.
It's divided into four sections; the first explains the different file types and describes of how to use them. The second section goes into detail about how to find solid info on a given track. The third is a compilation of several track making guides. And finally, I included guides on the nitty-gritty stuff to improve track quality.
It was originally available as a wiki, and has been rewritten for offline use. Its meant to be a complete compilation of as many useful references as possible into one convenient, easy to use document.
Written and edited (mainly) by Ewan Uzzi Chalker
Some sections are from the ISI track making guide, others were copied off the old Race Sim Central message boards, and noted as such.
Changes for V2.6
Converted the tutorial to PDF
Added a table of contents
Extensively edited and formatted the tutorial as a whole.
Added new track technique tutorials, written by the folks at the old RSC, that I backup up before it was lost; Ive also uploaded the original threads the here http://www.filefront.com/17845526/Track-tuts-RSC.zip/
Alternative method to lofting, by Steve_w05
Classroom Track Editing with Cyrus
Path Deformation, by Undoz
Top Track Creation Tips, by The Lonely's
and high elevation skyboxes, By Neil Faichney (Krunch)
All links to Race Sim Central are in the process of being replaced, deleted or are permanently lost. Most of my stuff is safe and being uploaded elsewhere.
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