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New Track from Spain, more than 2 years developing the circuit and learning how to.
Hi every I´m from spain, Málaga.
I had been working on Ascari Race Resort track for Rfactor long time ago, and today I have few things to ask and other to show.
Rigth now I have finish the tarmac and terrain, but I want to make nice transitions between materials.
Actually I'm using BTB with license, also have 3Dsimed license and low Blender skill.... enougth for me at the moment.
I was wondering what give better results....
bleding or use textures with the transitions made on it?
another quick questions
How many layers can I give to one material?
can I close the pitbox door if it dosen't use by some scripts?
There is a video, but the actual stage is more that better, anyway hope you like it, I need more than two years to reach that point, I have reals maps of the entire circuit, real values from chambers, ratios, elevation... finally I have done the entire tarmac and terrain, but I need to fix some BTB issues with blender.
There is a lot of work to do before realse it, but Ascari Rase Resort will be relased for Rfactor 1 and 2 under creative commons license --- http://creativecommons.org/licenses/by-nc-sa/3.0/ ---