Finally had some time to look at the video and try out the mod builder that Gjon spoke about above. Quite correctly, Gjon said that a track and car could be placed in a "package," validated and run online. If you are only building a mod that has 1 car and several tracks, like I did, it takes about 30 to 45 seconds to accomplish. It is quick and easy. I then "hosted" a pass worded "test" game and it was posted and I was able to log into the game.
The remaining hurdle for me is to learn how to make the mod and components available for download when the other drivers want to join the game.
