Actually I know about improvements pointed by KS, because we talk about it daily
I didn't wanted to go deeper and talk about single improvements made during development. I pointed to overall feeling when looking on rendered scene. Probably there are a lot of improvements made which cannot be seen (for example some optimizations). but there is no detailed change log available to read about.
And yes, KS is right. I'm talking about improvements in areas described in his article.
I just want to know if may I count on realistic modern gfx in rF2 or there will be no significant changes in this area, leaving rf2 to look like it looks nowadays. I'm not saying it looks completly bad. But we all know that it may be way better. And this is what I'm asking for.