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  Click here to go to the first staff post in this thread.   Thread: rFactor 2 09/2010 Rain Effect Progress

  1.   Click here to go to the next staff post in this thread.   #1
    Tim Wheatley's Avatar ISI Staff

     rFactor 2 Validated PC Specification @timwheatley1979 YouTube Channel Twitch/Streaming Channel Photo/Screenshot sharing profile 

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    USA (Central)

    rFactor 2 09/2010 Rain Effect Progress

    Some rain effects progress since the last couple of shots. 9/2010.

    wiper.jpg

  2. #2
    Gianni327's Avatar

     PC Specification 

    New Member
    Oct 2010
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    Ecuador
    Good

  3. #3
    Spacekid's Avatar

     rFactor 2 Validated PC Specification 

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    Germany
    Knowledgeable member
    Looks great!
    "rFactor - Simulation for the Soul!"

  4. #4
    Uff's Avatar

     rFactor 2 Validated PC Specification rF2 Rank Laptimes 

    Registered
    Oct 2010
    Location
    Bologna, Italy
    It's great to finally have an ISI forum where to discuss all these news about rF2! This rain effect already looks gorgeous!

  5. #5
    McNolo's Avatar

     PC Specification 

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    Oct 2010
    Great job

  6. #6
    ToFast's Avatar

     PC Specification Facebook profile @rfactorresource Where I race 

    Newer Member
    Oct 2010
    Location
    Espaņa
    Very nice in this screenshot you can see the windshield wipers, you can activate and deactivate in the rFactor 2 included when no rain, when the asfalt is wet?

  7. #7
    V6_'s Avatar

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    Oct 2010
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    New York
    Looks like a huge improvement since the last video, and in such short time!

  8. #8
    Rino's Avatar

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    New Member
    Oct 2010
    Location
    Belgium
    In the video it was an open wheel car with drops on the helmets visor.
    However. Once the car started driving the drops of rain did not move at all.
    I'm sure this will be adressed?

    Pic looks great! Nissan GTR included in rF2 release ? :-)

  9. #9
    TDR's Avatar

     PC Specification 

    Newer Member
    Oct 2010
    Location
    Spain
    Hello guys, incredible rain effects, looks awesome!!


    Regards

  10. #10
    Peter Read's Avatar

     PC Specification 

    Registered
    Oct 2010
    Location
    Melbourne, Australia
    Looks awesome. Keep up the good work guys!

  11. #11
    kiwi's Avatar
     

    New Member
    Oct 2010
    yes! great great great!!!

  12. #12
    TommyChampion's Avatar

     PC Specification 

    New Member
    Oct 2010
    Location
    GZ, China
    Locking forward to the rain physics.
    rF Shanghai Circuit Cheif Designer

  13. #13
    lemiench's Avatar

     PC Specification 

    New Member
    Oct 2010
    hi
    i am a new french here i wait for rfactor 2
    i hope help someone for explain and translate some experiences and news
    christ

  14. #14
    StAyX's Avatar
     

    Newer Member
    Oct 2010
    Looks really great

  15. #15
    Ihab Abbas's Avatar
     

    Newer Member
    Oct 2010
    Location
    Washington,USA
    The best rain effect in the sim market so far, keep it up gents.

  16. #16
    FONismo's Avatar

     rFactor 2 Validated PC Specification @BSNismo 

    Registered
    Oct 2010
    Location
    UK
    Looks fantastic and very classy looking without the need for stupid effects.

  17. #17
    Marlon's Avatar

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    Oct 2010
    Location
    Melbourne, Aus
    A question i want to know is how in-depth is the rain module? Like are we going to have Monsoon conditions where cars are sliding off at really low speeds and impossible racing conditions?

    I love how some racing games seem to think that rain still hits your windshield whilst driving through tunnels

    Looks really impressive though, interesting to see how this works out in the end. Keep up the work!

  18. #18
    The Stig's Avatar
     

    Newer Member
    Oct 2010
    I'd love to see video of it, for a still shot it looks outstanding.

    Quote Originally Posted by Marlon View Post
    I love how some racing games seem to think that rain still hits your windshield whilst driving through tunnels
    This reminded me of an interview I was just reading with Geoff Crammond



    Last edited by The Stig; 10-05-10 at 03:56 AM.

  19. #19
    Marlon's Avatar

     PC Specification 

    Newer Member
    Oct 2010
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    Melbourne, Aus

    Post

    Quote Originally Posted by The Stig View Post
    This reminded me of an interview I was just reading with Geoff Crammond :
    Man that's crazy as, i was just thinking of reading that an hour ago, damn if i had that idea 20 years ago i would of made a lot of money

  20. #20
    Pyronick's Avatar

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    New Member
    Oct 2010
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    Oudenhoorn, Netherlands
    Looks brilliant. It can of course always be better, but most sims don't even have rain visuals making this unique.
    And this is a screenshot, static shots usually don't look as good as moving footage. Especially in computer graphics.

    These are my suggestions:
    If the droplet coordinates (with the wind shield as a grid) could be generated through FFT or Perlin noise, it would look more natural.

    This can be used for rain splatter on the track aswell.

    Also, drops should cast shadows and refract light if possible. This can be done through vertex shaders. Perhaps not a priority but it would make a nice addition.

    I'm anxious to see how it will look like in moving footage.

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