Page 1 of 18 1234511 ... LastLast
Results 1 to 20 of 360

  Click here to go to the first staff post in this thread.   Thread: The first update - Build 60

  1.   Click here to go to the next staff post in this thread.   #1

    The first update - Build 60

    Hi folks,

    Firstly, thank you for helping us to test rF2.

    Second, we're putting out an update today, build 60, don't rename it (it has a funny name) or it won't work.

    Automatic updating will NOT be available for a few days. You'll need to download the exe to your rF2 data directory, and put it in the updates dir, for me this is located at: C:\Users\Tim\Documents\rFactor2\Updates - After placing it there, run the launcher, go to the update tab and click the one grey button available to you. It should detect the update. Click it again to run the installer.

    I have posted a changelog here.

    Again, rF2 is a test version and will remain so after this update. With this in-mind I have reset all the bug report forums as a blank canvas for you to post reports about this build ONLY. If something is still a problem from build 49, please link to a build 49 post in the archive, but make a new post about it in the fresh bug report forums.

    There will also be some content (rfmods) coming, but I've not yet confirmed when.

    Here is the update TORRENT: rF2Up_B49-B60_Not_50.exe.torrent
    We haven't done much seeding yet, so would appreciate your help there.
    Temporary HTTP: http://www.mediafire.com/?od3mavt20k3ua1y

    Thanks,

    Tim.

  2. #2
    Thanks Tim.

  3.   Click here to go to the next staff post in this thread.   #3
    Those with SLI configs, let me know how this works out for you. There are still a few tweaks that can be made but mostly for >2 card configs.

  4. #4
    Last edited by Hoschi; 02-17-2012 at 03:22 PM.
    -wenn jäger zu gejagten werden-

  5. #5
    Downloaded, installed ok, seeding

    Just FYI the space required showed 0.0kb

  6. #6
    Currently seeding approx 4x faster than I'm downloading but I'mma seed this as long as I can.

  7. #7
    Marco Bijl's Avatar
    Language
    Dutch
    Location
    Spijkenisse, The Netherlands
    OS
    Windows 7
    System
    Specs Supplied
    Thanks Tim! Very nice job again.

    All the efforts are appreciated!

  8. #8
    Thanks Tim & ISI. Nice to see alot of good improvements in the changelog. Looking forward to trying it!

  9. #9
    Initial impressions - framerate has improved but everything still looks like it's suffering from a severe case of #FFFFFF white at midday.

  10. #10
    thanks, and thanks to tell by email

  11. #11

  12. #12

    Location
    Espańa Alicante
    Mod Team
    Safety-Car.es
    OS
    Windows 7
    Gracias Tim
    Saludos con pasada interior

  13. #13
    Could anyone elaborate on the different vSync settings? What are the differences?

  14. #14
    Thanks a lot!

  15. #15
    MaD_King's Avatar
    Language
    French
    Location
    France
    Mod Team
    GR and ER teams
    OS
    Windows 7
    System
    Specs Supplied
    Thanks for the update and this GREAT detailed Changelog !!!!

  16. #16
    First run and I noticed improved fps.

    Mills Metropark:

    build 49: avarage 30-40fps
    build 60: avarege 50-70fps

    Still not perfect but good step forward :-)

    My hardware: Core i3, ATI 6770, Win7 64
    " If your dreams don't scare you then they aren't big enough."

  17. #17
    Okay, fully tested - the shaders are still not visually great and HDR creates some noticeable contrast issues but it's getting there in terms of performance at least.

  18. #18
    ah i put update but wen i go online i see only me name no more full name i mean first and last how set again me full name on game thanks

  19. #19
    If that's true feels3 it would be an amazing performance boost.
    I'm still downloading the update, but if the update will introduce a gain of fps of more than 50%, it definitely would be a huge step forward.

    3 minutes to go.

  20. #20
    Quote Originally Posted by Gjon Camaj View Post
    Those with SLI configs, let me know how this works out for you. There are still a few tweaks that can be made but mostly for >2 card configs.
    Any chance you can give those of us with this setup a little clue as to what these extra tweaks are ahead of time so we can play with it over the weekend?

    I've pretty much been waiting for the SLI/Multi-Monitor fix so I can test without chaning config every time I wanna' test.

    Thanks!

Page 1 of 18 1234511 ... LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •