Now that's interesting info! Thanks for posting MaD_King! I wonder if I should keep the card after all? It does work fine in everything else I have tried it with, but I guess nothing puts as much load on the card in terms of textures as a full grid of F1 cars with high res skins... I think I remember that the 258.96 drivers were better than the latest ones. I attempted to upgrade the card's BIOS yesterday, but it already had the latest revision. I wonder what's going on here? I haven't really tested to see if it happens online, but I might give it a shot.
If anyone with an nVidia Geforce GTX460 card has the same problem and has found a solution to it, please let us know.
@MaD_King: How much RAM do you have in your PC, and what operating system are you running?
My box "only" has 2GB of RAM while my 460 GTX has 1GB, so perhaps it's the ratio of video memory vs. RAM that might cause it? I remember an e-mail conversation with rF support where the value of the VideoRAM parameter in config.ini was explained. It's value is always larger than the graphics card's memory capacity, and apparently rF uses conventional memory to decompress textures before loading them into video memory. Maybe something goes wrong there? Or perhaps it's just bad video drivers? nVidia seem to be doing an awful amount of optimization for newer games, so I wouldn't be surprised if older games broke because of it...
EDIT: We're not alone with this issue it seems, there are plenty of people with the exact same issues. Here's one:
http://www.youtube.com/watch?v=8Dch6FUXN3M
Here's a thread about it:
http://www.nogripracing.com/forum/sh...d.php?t=222664
EDIT 2: I just rolled back to the 258.96 drivers and the whole issue is a lot less extreme now. It's still an issue though, so we'll see if newer drivers might address the issue.