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Thread: Watkins Glen 0.2

  1. #41
    SwiftyOne's Avatar

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    Jan 2012
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    Quote Originally Posted by Derohk View Post
    why do the cement patches have like a 6 inch bump ????? those things are actually down in the track not on top of it lol please fix?
    Because, it's very poorly done, and released to soon I don't think stuff like this should be released so soon, if at all. Why not just do the updates, make the track at least on par with rf2 beta, (others have done that, why not this one?) then release it, like that we could then Beta test the track for improvements. As it stands there is SO much that needs doing it's a joke
    It just seems we take what we're given, no matter how bad it is, but we are afraid to speak the truth Sorry if the truth offends

    Swifty

  2. #42
    ethone's Avatar

     rFactor 2 Validated PC Specification rF2 Rank Laptimes Modding Group: virtua_lm 

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    Nov 2011
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    Why not make a track yourself and invest just one tenth of the time and effort others have for your enjoyment? How does releasing 0.2 as it is hurt you? Ignore it and refrain from putting down those who spend their time for YOU. It's easy not to be offending those who help this community.
    As it stands you're hurting the community, you're making it a worse place.

    Sorry if the truth offends.

  3. #43
    g7usl's Avatar

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    I have never criticized anyone who can do what I cannot.
    Dave
    Racer name; Ferrari Dave

  4. #44
    jimcarrel's Avatar

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    Thanks for releasing this!
    I appreciate your efforts.

  5. #45
    rer8's Avatar

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    Wichita, KS
    Well said John,
    I am always happy for a new track or car. Something new to try... Let's see... Watkins was released as "beta" as a .2 Seems to me the maker gave himself plenty of room and the rest of us a sneak peak into the future. Kudos for the maker ... waiting for .25

  6. #46
    SwiftyOne's Avatar

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    Go look here: http://isiforums.net/f/showthread.ph...g-Test-Release This my friends is how it SHOULD be done...Built on par with rf2, tested, and updated....If you guys want quantity over quality...Then take what your given and say thanks I wish for my new install of rf2 to NOT turn into old rf1 where 95% of addon's where just forgettable But Hey!! Just my opinion....Thanks for the effort and all, but I'll "pass" on your track(unless you make improvements)....Many thanks tho you do what I can't
    Last edited by SwiftyOne; 02-20-12 at 10:53 AM. Reason: Spelling

  7. #47
    jimcarrel's Avatar

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    I guess I'm a dufuss, (or whatever) I still like that you released it.

  8. #48
    Kristoff Rand's Avatar

     rFactor 2 Validated PC Specification Facebook profile Where I race Modding Group: ~bTp~ 

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    Dec 2011
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    Springfield, Missouri.
    screenies from the track. as requested.

    Attachment 1346

    GRAB_084.jpg

    GRAB_082.jpg

  9. #49
    feels3's Avatar

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    I don't see too much track here.
    But I see nice cockpit

  10. #50
    Kristoff Rand's Avatar

     rFactor 2 Validated PC Specification Facebook profile Where I race Modding Group: ~bTp~ 

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    Dec 2011
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    Springfield, Missouri.
    lol

  11. #51
    Mauro's Avatar

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    Oct 2011
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    Italy
    this track needs a better asphalt texture

  12. #52
    RKipker's Avatar
     

    Newer Member
    Feb 2012
    Quote Originally Posted by g7usl View Post
    I have never criticized anyone who can do what I cannot.
    Agreed, thanks for this track... hope you can improve on what already looks really good.
    RK

  13. #53
    Cancrizans's Avatar
     

    Newer Member
    Apr 2012
    Quote Originally Posted by SLuisHamilton View Post
    Thanks.

    ps: not understanding people who not complain about a buggy software wich they pay and in the same time can be so disrespectful to someone who provides his work for free
    Ya this is one thing that struck me as totally nuts the first time I started reading posts over at Rfactorcentral etc. I can't believe how many people think they have a right to criticize someone's hard work and effort that they are providing to the community for NOTHING! If you don't like it, go make your own version for the love of god.

    I think the continual bash posts by these idiots turned off a lot of modders who did excellent work from bothering with it in the future. I really wish these people would either learn to respect what others do or just STFU.

  14. #54
    StevenQ74's Avatar

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    Mar 2012
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    Rotterdam
    does anyone else have a pitch black "nascar layout" track??

    I have to turn on the headlights just to see the other cars

    the other tracks work OK

  15. #55
    jimcarrel's Avatar

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    Where is this "nascar layout" track??

  16. #56
    StevenQ74's Avatar

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    Quote Originally Posted by jimcarrel View Post
    Where is this "nascar layout" track??
    when you select the track there are 3 small maps with 3 difefrent layouts , when you click on the one on the right you get the "nascar layout"

  17. #57
    jimcarrel's Avatar

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    I never tried the different layouts, but SteveQ74, I didn't have that problem when I ran that track.

  18. #58
    Guy Moulton's Avatar

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    Jan 2012
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    Tampa, FL, USA
    I like the layout and that you show how rough American tracks are (the pavement transitions are terrific). The trees are not a deal breaker- yes they are ugly but I only notice them on the victory lap! The only deal breaker is the gravel traps. The track is undriveable because the gravel is ice and you skate around. If the gravel is fixed, this will be a great addition to the game. thank you for your work and I look forward to the 1.0 of The Glen.
    www.virtualsportscarracing.com For the best quality Sportscar racing on the net. We race several different sims, check us out today.

  19. #59
    mikeyk1985's Avatar

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    Dec 2011
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    Manchester, UK
    Is this the track with the comedy tyre physics in the FR 3.5? I haven't tried it in ages, first time I tried it I nearly wet myself with laughter at the car bouncing across the track. I get what everyone is saying, yes release a track still in beta for us to find problems but with absolutely glaring problems, don't release it. Just my thoughts.

  20. #60
    LaZanzaraRombante's Avatar

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    Last edited by LaZanzaraRombante; 05-27-12 at 05:50 AM.

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