@Chris English
Thanks for the advice.
Night lighting I will do at the end and lamp posts are in early stage of development at the moment![]()
@Chris English
Thanks for the advice.
Night lighting I will do at the end and lamp posts are in early stage of development at the moment![]()
VirtualCircuits - blog .. "Stop waiting, start doing."
Chroma and billboards are something new for me so I need to learn more about it but finally I can show you my first tree.
Of course improvements are needed but I think the base is ok.
http://feels3.strefa.pl/sim/srpl/cro...i/GRAB_258.JPG
VirtualCircuits - blog .. "Stop waiting, start doing."
I think that this will be an impressive track!love it.
I'm incredibly excited to race on this track.
It really looks like you're putting alot of hard work into this. Awesome job!!
Have to agree with CdnRacerLooking superb, easily my favorite W.I.P. and looking forward to it greatly..
Super stuff!![]()
Great work feels, I'm hoping to start Canberra 400 for rF2 but time is limited till at least July. Keeping a close look at this WIP mainly for your findings in lighting, shadows textures etc. Great work.
Croft was my favourite tack in Codemasters Toca 2 (1998)!
I wouldn't call it a simulation, but it was great fun, with believable car-handling. Better than all the **** Codemasters produced the last decade.
Tests with TSO cars.
ISI doesn't want to share with us their cars so I need to do it myself
One car is build with only 300 - 400 polys so it's not to much.
![]()
Last edited by feels3; 03-14-12 at 12:47 PM.
VirtualCircuits - blog .. "Stop waiting, start doing."
Wow, those are two really good cars and cheap as well at 300 polys.
Are you going to show ISI how it's done and share them?![]()
I'm planning to share my models and textures with community after Croft's release.![]()
Last edited by feels3; 03-14-12 at 01:12 PM.
VirtualCircuits - blog .. "Stop waiting, start doing."
That's great to hear.![]()
I am really enjoying your updates feels3, this is one of the most anticipated mods and I cant wait for your hard work to be released!
Keep the updates coming
Thanks
Very nice Feels. The car's look awesome, considering only 300-400 polys. Nice job!
Can't wait for you to be finished.
The truth is that car doesn't look good when you watch it closely
But it looks fine from afar.
For trackside objects low performance cost is priority.
Last edited by feels3; 03-15-12 at 10:04 AM.
VirtualCircuits - blog .. "Stop waiting, start doing."