Thanks for that Samuel, I knew about the firmware and drivers and it's pretty cool that they've put the Brake mod in the box, that'll save me time having to get one or make one (like I did for my G27).
It's also good to know that someone has used the T500RS with the new F1 wheel on rF2, at least I now know it's going to work. However, I'm intending to try and use the F1 wheel for ALL my racing, but that will depend on how it feels with the other cars etc. Or, do you use it with non F1 cars as well? If so, do you find it's ok, or is the T500RS wheel better....
(I just really like the idea of having all the buttons I could want, on the wheel for easy use and more realism).
Hopefully TM will come out with a nice GT wheel rim at some point, something like this would be great:
Last edited by Duvel; 01-16-12 at 09:43 AM.
I must say I'm positively suprised with how T500RS works in rF 2. First thing that came to my head after few corners at Monaco in F3 was - damn, it's like nK Pro! Good stuff
I hear you Samuel, I too like it to be as real as it can be and I also take onboard your comment about the rotation. However, I do like the thought of the shiftpadles moving with the wheel (like my G27 and real car). I'll wait untill the T500RS and the F1 addon wheel arrive tomorrow, then I'll start testing like a maniac to set it all up and get used to it, to then see how it feels.
I bought the wheel 10 months ago, and spent ages experimenting to get realfeel sorted - every single bit of info for realfeel is for the Logitech wheels - so I basically had to go it alone. Those settings are my RF1 with realfeel settings. I am very happy with them, but seeing Techade is now using a T500, maybe I need to try his settings instead.
@ Techade - are you using those settings in RF1 as well?
For those that are wondering why I have overall strength set to only 60%, it's because testing has shown that 60% is about as linear as the T500RS gets, going over 60% doesn't actually produce any higher forces it just makes the response curve no longer linear (like going over 100% on Logitech wheels).
I'm finding the most important setting of all for rF2 is the per-vehicle FFB multiplier, in effect this directly controls the MaxForce as it was known with RealFeel. The default is 1.0 for all cars but in my subjective testing so far I'm finding this is much too high for most of the beta cars and results in a lot of clipping (and small forces that feel like massive forces, just like if you were running RealFeel with MaxForce set too low).
Hi TechAde, Thanks for the settings! But the gain settings that are shown are different from the gain settings in the download. The download seems to be for rFactor 1.
I just got the wheel yesterday and after rearranging my cockpit(this wheel is almost 3 times bigger that my DFGT!!), set the wheel multiplier for the Eve F1 to 0.4 and went out on Spa. I didn't understand why the wheel felt so "heavy". But then realized I was feeling the "weight" of the car! Then tried the Megane with the front ab all the way up and the rear rebound maxed out. Wow! Learning to drive all over again! But this wheel makes it so much easier to see where I'm making mistakes!