I'm trying to convert some cars from rfactor 1 but i have big problems with the materials. Is there some more info about the materials than i can find in these pdfs here?
A question about the Packages and Updates folders: Is it necessary to maintain the download files within these folders after they are installed for the game to run and/or to uninstall mods? I look at the extensive collection I have of rF1 mods and I'm wondering if I might prefer to organize update and mod downloads and especially vmods, in a separate place once the catalogue of available rF2 content expands.
The Joesville section that was upload was made from the track that is included in ModDev mode, so it really should be making use of RealRoad .
Nevermind, i'm getting old
Yeah Daz 3d free is cool, applies to Bryce 7 and Hexagon too, (backgrounds and 3d modelling).
Metinx your Dazman needs to "grow a pair" if he's gonna be F1-ing 60's style.
Not to mention no gear lever LMAO.
Maybe thats one for anims? as your driver gets more experience, they get's bigger hehehe.
Come to think of it, its a sensitive new age, (well we beta testers are anyway)
so forget the gear lever & pair, give him ^^ lol some top heavy stuff.
It's a racing sim so there could be:
Heavy - soft
Heavy - Medium
Heavy - hard
That should do
MoFo Eng Co - HoojaH Digital Transmissions
Hello everyone. Where do I download more cars and tracks from? I have only the mods I downloaded off this website. Thanks
Try "Mod announcements/testing" section of this forum. There is many (mostly beta stage) tracks and cars available.
As rF2 itself is in beta stage, most of new (non ISI) content won't be ready until rF2 reach Gold stage.
Hi, there's several files that I can't download. The "Tutorial_complete_car_files.7z" for example. When I click on it, I just get a window with strange letters. Why? Some of the other 7z files are downloadable.
try right clicking on the link and then selecting save target as.