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  Click here to go to the first staff post in this thread.   Thread: Any updates on the weather?

  1. #1
    Racer-X's Avatar
     

    New Member
    Oct 2010

    Any updates on the weather?

    It seems having rainy weather in racing games is the thing to have these days

    Any idea when we may see more developmental shots of the rain? Obviously not a big factor though
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  2. #2
    numetalbizkit's Avatar
     

    Newer Member
    Oct 2010
    You know, I've thought about something. Microsoft Flight Simulator has an option where you can use real-world weather settings. I think that would be something really cool to see in rF2, if the game connects to the server ever 15 minutes to update the weather.

  3. #3
    The Stig's Avatar
     

    Newer Member
    Oct 2010
    Quote Originally Posted by numetalbizkit View Post
    You know, I've thought about something. Microsoft Flight Simulator has an option where you can use real-world weather settings. I think that would be something really cool to see in rF2, if the game connects to the server ever 15 minutes to update the weather.
    I think that would be awesome, it would of course have to be optional though.

    If you tell the general public that a game will connect to any remote server for anything and many of them become afraid that secret government terrorist organizations are coming to kidnap their dog. That, and that the game is an elaborate front to gain access to their bank account (with an average balance of $36).

  4. #4
    LesiU's Avatar

     rFactor 2 Validated PC Specification Where I race Modding Group: SimRacingPL 

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    There's no need to connect to only one, dedicated weather service. rF 2 could have external weather plugin support. If you don't mind, I'll quote myself as already mentioned that in my wishlist

    Quote Originally Posted by LesiU
    26. Allow us to provide customized weather external files. That is needed for leagues that are using external weather forecast systems and based on that, provides their own weather conditions to the sim.
    That is also something that would provide us to put real world weather conditions, like from years have MS Flight Simulator for example (but their weather support is hard-connected with one weather forecast system). There are some real world weather forecast systems that provides real-time data for free so expect people will definatelly would like to use that feature! There should be possibility (through the same path as weather forecasting, through plugin) to indicate track coordinates. Let's say, we have a race at Spa. Then rF 2 will provide info about Spa coordinates (provided by track modder in gdb file, for example) and that information will be used to download weather forecast for that coordinates - thanks to that, we have weather forecast exactly for Spa within a few seconds!

  5. #5
    Jeffrey Rietveld's Avatar

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    Oct 2010
    That's not going to work and it will cost a lot of money. And with '' not going to work '' I mean that there will be a lot of new tracks from modders etc which wont be able to do such a thing.

  6. #6
    MaXyM's Avatar

     rFactor 2 Validated PC Specification Facebook profile @@MaXyM_SRPL 

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    Quote Originally Posted by Jeffrey Rietveld View Post
    That's not going to work and it will cost a lot of money. And with '' not going to work '' I mean that there will be a lot of new tracks from modders etc which wont be able to do such a thing.
    And you think it is a reason to not implement the feature into rF2? Why the hell ISI implements whether at all?

  7. #7
    LesiU's Avatar

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    Tracks has nothing to do with that, because it's the rF, which provides weather conditions on the track, not the track itself (tracks will have to be made with new weather system, no matter how you will provide weather data to the game). It's just a matter, what is the source of weather data. Right now there are known 2 sources - from game options and from external scrypt files and the proposed third solution will be similar to the second one in many terms. Compared to completly new RealRoad system, I think providing plugin for real-time forecast system is not that big deal ;-)

  8. #8
    Racer-X's Avatar
     

    New Member
    Oct 2010
    Quote Originally Posted by Jeffrey Rietveld View Post
    That's not going to work and it will cost a lot of money. And with '' not going to work '' I mean that there will be a lot of new tracks from modders etc which wont be able to do such a thing.
    Yea that would be a good point since rFactor is heavily centered on modding, unlike Flight Sim which centers around the reality of the environment location. U'd end up having to select the weather yourself and somehow I think people will ditch rainy weather for simplicity sakes.
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  9. #9
    rhamm's Avatar

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    Quote Originally Posted by Racer-X View Post
    It seems having rainy weather in racing games is the thing to have these days

    Any idea when we may see more developmental shots of the rain? Obviously not a big factor though
    You'll see them in the Development forum when they're ready.

  10. #10
    LesiU's Avatar

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    Racer-X, so you say that you don't want changable weather conditions at all, that all of us are awaiting, because none of available tracks will be compatibile with rF 2 weather (apart from a few we will get from ISI in rF 2 package)? Then what's the point of having rF 2 at all? New tyre model will require existing mods to be modified, so let's just stick with rF1 ;-)

  11.   This is the last staff post in this thread.   #11
    Tim Wheatley's Avatar ISI Staff

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    Probably will be another video coming next of those.

    The weather is really easy to setup. Really easy. Although real-world weather it's a cool feature to have in the flight sim world (where the 'track' is actually our planet) I'm not sure assigning a zip or postal code to a track and using the current weather is of any great benefit - especially if you happen to be home from work at 6pm and decide to go racing on a track that only ever actually sees action on a Sunday at noon. I'm not sure if there's a way to do that which wouldn't cost an arm and a leg to license for our commercial usage and obviously passing that cost onto the customer, when I suspect most of them won't use it anyway, is another problem.

  12. #12
    MaXyM's Avatar

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    I think it is enough to provide provide plugin build-in api to change weather conditions live, during session.
    We'll do the rest.

  13. #13
    LesiU's Avatar

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    Exactly! No one here wants to have only real-time weather system! We're asking for it as an additional (that would be third?) option of how to configure dynamic conditions, because of the point you provided Tim. Sometimes (OK, probably most of the time) we would have races at different conditions and server time than real-world conditions. In those situations scripted files and in-game basic weather settings come to play. But...we will definately make use of real-world weather forecasts too! That probably would be mostly endurance races. Other example: when here in Poland it's 8pm, on the US East Coast is 2pm (6h difference) - good time to have a race at Watkins Glen, in a real world conditions from that area
    What I wouldn't want to use is postal code/zip... that won't work like we would like. For me the best solution are GPS coordinates. In rF 1 we are already using Lattitude and Northdirection in GDB file to determine some lighting conditions. Add to that just 2 more parameters: N/S and W/E coordinates (in degrees/minutes/seconds - simple GPS coordinates). You don't need nothing more. Then, we (the community) take those track coordinates (even google maps can provide such so it's not a big deal to update track's GDB file) and use it to get weather conditions from external forecast service. Which one? Doesn't matter! We will handle that for ourselfs Just provide us a plugin to rF 2 which will read streaming data with real-time weather conditions (from our onw prepared streams).
    Last edited by LesiU; 10-08-10 at 11:03 AM.

  14. #14
    numetalbizkit's Avatar
     

    Newer Member
    Oct 2010
    As long as you had a way to put GPS coordinates in a GDB file or a SCN file I would imagine real-world weather could work.

    Edit: I would, as a league admin, certainly use it for my league races.

  15. #15
    Pandamasque's Avatar

     PC Specification @Pandamasque 

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    Oct 2010
    Quote Originally Posted by numetalbizkit View Post
    As long as you had a way to put GPS coordinates in a GDB file or a SCN file I would imagine real-world weather could work.

    Edit: I would, as a league admin, certainly use it for my league races.
    +1 Me too. As long as there would be a possibility to have intentionally wrong coordinates to avoid having snow all the time (our league season usually lasts from September to May) So instead of Silverstone you could dial in Sydney for example and race in Silverstone in January having random summer weather.

  16. #16
    LesiU's Avatar

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    I guess providing fake coordinates wouldn't be necessary - just use predefined weather templates provided with rF 2 or make your own scripts with weather that you want

  17. #17
    migf1's Avatar
     

    Newer Member
    Oct 2010
    Location
    Athens, Greece
    Live weather (along with live day/night transistions) is in my wish-list too, as an optional feature of course. Tbh I never thought it would require a license, although I did think that programming-wise it could make things a bit more complex (for example continuously mapping the super-set of live weather states onto the subset of the states supported by rf2).

    It would be pretty cool though, especially in leagues. It would also be the first time we'd see something like that in any sim (if my memory servers me well).

  18. #18
    Pandamasque's Avatar

     PC Specification @Pandamasque 

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    Quote Originally Posted by LesiU View Post
    I guess providing fake coordinates wouldn't be necessary - just use predefined weather templates provided with rF 2 or make your own scripts with weather that you want
    No way! We could do that in F1C, but the whole fun is not to know what kind of weather changes would happen.

  19. #19
    Racer-X's Avatar
     

    New Member
    Oct 2010
    Quote Originally Posted by LesiU View Post
    Racer-X, so you say that you don't want changable weather conditions at all, that all of us are awaiting, because none of available tracks will be compatibile with rF 2 weather (apart from a few we will get from ISI in rF 2 package)? Then what's the point of having rF 2 at all? New tyre model will require existing mods to be modified, so let's just stick with rF1 ;-)
    I meant from the point of view of having real world weather assigned to a track. Let's assume someone made a fictional track, what weather would we put there? XD. However changeable weather (e.g. sunny then rain then sun, etc.) sounds nice!

    Quote Originally Posted by Tim Wheatley View Post
    Probably will be another video coming next of those.

    The weather is really easy to setup. Really easy. Although real-world weather it's a cool feature to have in the flight sim world (where the 'track' is actually our planet) I'm not sure assigning a zip or postal code to a track and using the current weather is of any great benefit - especially if you happen to be home from work at 6pm and decide to go racing on a track that only ever actually sees action on a Sunday at noon. I'm not sure if there's a way to do that which wouldn't cost an arm and a leg to license for our commercial usage and obviously passing that cost onto the customer, when I suspect most of them won't use it anyway, is another problem.
    Microsoft Flight Sim still uses it and their development company is bankrupt...pretty sure you could license it from Jeppesen or something for a cheap figure.
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  20. #20
    numetalbizkit's Avatar
     

    Newer Member
    Oct 2010
    Quote Originally Posted by Pandamasque View Post
    +1 Me too. As long as there would be a possibility to have intentionally wrong coordinates to avoid having snow all the time (our league season usually lasts from September to May) So instead of Silverstone you could dial in Sydney for example and race in Silverstone in January having random summer weather.
    Is there going to be snow in rF2?

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