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  Click here to go to the first staff post in this thread.   Thread: Minimum Recommended Server Specs for rFactor 2

  1.   Click here to go to the next staff post in this thread.   #1

    Minimum Recommended Server Specs for rFactor 2

    Bandwidth:
    96 Kbits/sec per user for server populations less than 10
    256 Kbits/sec per user for server populations between 10 and 20
    768 Kbits/sec per user for server populations between 20 and 30
    http://www.lyberty.com/encyc/articles/kb_kilobytes.html

    While this is track and vehicle dependent a user can expect something close to these approximations on RAM use:
    Approximately 200 MB per server instance for server populations less than 10
    Approximately 300 MB per server instance for server populations between 10 and 20
    Approximately 400 MB per server instance for server populations between 20 and 30

    CPU Usage:
    This is also dependent on the server population and number of AI drivers but we would account for at least 250 MHz per server instance and on modern CPU, for example if you have a 2.5 GHz dual core you can run 20 servers (10 per core, 10 * 250 Mhz = 2.5 GHz) on that CPU if you have other requirements mentioned above meet. Floating point unit required.

    These are just guide lines, there are many things that can effect performance of the server.

  2. #2
    guod's Avatar
    Language
    Texan (kinda English)
    Location
    Texas, USA

     rFactor2 Validated PC Specification in profile @simhq Where I race 
    Thanks Tim.

  3. #3
    Will be there dedicated server for linux also or windows is still needed?

  4. #4
    mclaren777's Avatar
    Location
    Olympia, WA

     rFactor2 Validated PC Specification in profile @rFactor2Updates 
    Excellent!

    I should be able to host 10-15 people on my connection.

  5. #5
    6e66o's Avatar
    Nickname
    Georg Ortner
    Location
    Italy

     rFactor2 Validated PC Specification in profile Facebook profile @6e66o Where I race Modding Group: All and none 
    Quote Originally Posted by Tim Wheatley View Post
    This is also dependent on the server population and number of AI drivers.
    How many AI drivers will we be able to load in a multiplayer race?
    And how many human drivers will be able to join a server?

    Would be very interesting to know

    Really hope there are no more restrictions coming from the software.

  6. #6
    So if I wan't to host server for 30 players, I need to have internet connection with 24MB upstream bandwidth? Otherwise there will be lag?

  7. #7
    GeraArg's Avatar
    Location
    Córdoba - Argentina

     

    Thumbs up

    Thanks for the info Tim!!!!!

    Quote Originally Posted by 6e66o View Post
    And how many human drivers will be able to join a server?
    +1

  8. #8

    Language
    Polish
    Location
    Prague / CR

     rFactor2 Validated PC Specification in profile Facebook profile @@MaXyM_SRPL 
    Graag, can you see difference between bit and byte?
    768kbps * 30 = 23000 kbps which is equal to ca 2900 kBps (2,9MBps)

  9. #9
    my upload is 0,78 Mbps. can I host 8 clients?

  10. #10
    23000 kbps = 23 Mb upstream bandwith.... houston we have a problem


    Salu2

  11. #11
    What about a native Linux rFactor Server ?

  12. #12
    Quote Originally Posted by Graag View Post
    So if I wan't to host server for 30 players, I need to have internet connection with 24MB upstream bandwidth? Otherwise there will be lag?
    I meant 24Mb of course.

  13. #13

    Language
    Polish
    Location
    Prague / CR

     rFactor2 Validated PC Specification in profile Facebook profile @@MaXyM_SRPL 
    I don't see a problem with such traffic. We want quality, we must pay for that some price.
    Maybe in future it will be optimized a bit. But if you take into account sending data about RealTrack and weather (in both cases for each point of track separately) and more info about telemetry (e.g. better suspension work) there is no way to avoid it.
    I also suspect those are aproximated maximal requirements. Maybe there will be possibility to set some kind of throttling or limit precision of sent data.

  14. #14
    LesiU's Avatar
    Language
    Polish
    Location
    Poland

     rFactor2 Validated PC Specification in profile Where I race Modding Group: SimRacingPL 
    Quote Originally Posted by Tim Wheatley View Post
    Bandwidth:
    96 Kbits/sec per user for server populations less than 10
    256 Kbits/sec per user for server populations between 10 and 20
    768 Kbits/sec per user for server populations between 20 and 30
    Tim, if I understand it correctly, to host a session with 30 drivers, we need (more or less of course) at least 0.75*30=22.5Mbps upload?

  15.   Click here to go to the next staff post in this thread.   #15
    Quote Originally Posted by MaXyM View Post
    Graag, can you see difference between bit and byte?
    768kbps * 30 = 23000 kbps which is equal to ca 2900 kBps (2,9MBps)
    I think you're right.

    Maybe I'm reading it wrong, too. Let me check.

  16. #16
    LesiU's Avatar
    Language
    Polish
    Location
    Poland

     rFactor2 Validated PC Specification in profile Where I race Modding Group: SimRacingPL 
    EDIT: Nevermind... will wait untill Tim answers my question.

  17.   Click here to go to the next staff post in this thread.   #17
    Quote Originally Posted by Tim Wheatley View Post
    I think you're right.

    Maybe I'm reading it wrong, too. Let me check.
    Yep. You were right. 30 = 2.74 MB, 23Mbit. Or somewhere around there. But those should be considered minimums.

  18.   Click here to go to the next staff post in this thread.   #18
    Quote Originally Posted by Kalle Lints View Post
    Will be there dedicated server for linux also or windows is still needed?
    Windows initially.

  19.   Click here to go to the next staff post in this thread.   #19
    Quote Originally Posted by TDR View Post
    23000 kbps = 23 Mb upstream bandwith.... houston we have a problem


    Salu2
    Hehe, it's you that managed to confuse me. You put kbps, the list above says Kbps.

  20. #20

    Wink

    Well, we have the system specs for run the game. We have the system specs for run the server. And now, we only need one thing more: THE RELEASE!...
    "Be throttle, my friend"

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