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  Click here to go to the first staff post in this thread.   Thread: Promo video "Grand Prix" for newly announced rFactor 2 track at Inside Sim Racing

  1.   Click here to go to the next staff post in this thread.   #1
    Tim Wheatley's Avatar ISI Staff

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    Promo video "Grand Prix" for newly announced rFactor 2 track at Inside Sim Racing

    10/13 is a lucky day for those of you who like your historic racing.

    You can see the video here: http://www.youtube.com/watch?v=_1i9DNScRTI



    Note that ISR have this for 24 hours, we'll be posting the original file for download and putting it on our own outlets after that period.

    The text below I wrote as a piece for my blog. I feel it's still quite appropriate, although it's perhaps my own warped view of reality in some ways.

    Grand Prix racing in the 1960's was a mixture of bravery that bordered on recklessness and, contrary to what many may say, innovative design and technology, far from primitive, which led Formula One to where it is today.

    It was an era when the human eye, instead of a computer and a wind tunnel, designed a beautiful car. It was an era where spectators and drivers were only protected by bales of hay, which were often more likely to attribute to a fire than to save you in an impact.

    Risks were taken and lives were lost, but the romance of the era still remains been the target of software developers, TV documentaries, and Hollywood movies. Many, including those of us at ISI, consider this space in time to be a golden age in the history of motorsport.

    The racing game/sim community (console, or PC), mention certain content in their forums, twitters and blogs, they get excited about particular turns like Eau Rouge, the Corkscrew, etc. This often means they receive a cookie-cutter set of tracks from every racing game because – that’s what they ‘asked’ for.

    Even when a developer does take a big risk and do something different, there are sometimes decisions made to incorporate those important turns. For example, an inclusion of the modern and recognizable Eau Rouge, incorrect for the period, into the 1998 PC title, Grand Prix Legends.

    While we understand that our open modding nature allows it to negate some of that risk, it is important to realize that racing games often give difference in content, and often there is little to no risk for the developer in terms of content appreciation from the customer. Until, that is, they get bored of the same tracks all the time…

    The first in-game/sim screenshot of rFactor 2 released to the public was of a road lined with trees, a house on the right and a truck parked in its driveway. This, barely recognizable to us as the same track now, was the first indication that ISI were trying to do something different.

    We have licensed content from the modern era of motorsport for multiple types of racing, but also have licensing deals for real content from the first four decades of Formula One (some in the initial release, some to come later). We’ve done this because this is what we love and this is what we want to bring to the racing game/sim community. We want you to be challenged by our software, to be challenged rain or shine, day or night, old or new, and what better track to challenge you than the one we announced today via our friends at Inside Sim Racing?

    We hope those of you who will want to participate in the open modders beta testing period are almost ready…

  2. #2
    mclaren777's Avatar

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    I typically don't like cars from the '50s, '60s, and '70s but I'm still thankful that you've shared this video with us.

  3. #3
    Hompe's Avatar

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    Very mouth watering great work! video had a bit too much color filters, contrast and stuff for my taste but i enjoyed it alot

  4. #4
    feels3's Avatar

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    Amazing video and track details!
    Last edited by feels3; 10-13-11 at 03:18 PM.

  5. #5
    Francesco H.'s Avatar

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    Thanks for this info, it's incredibly motivating - When is it?

  6. #6
    F1 2004's Avatar

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    Wow!

  7. #7
    lazaro1717's Avatar

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    That was awesome, the game and the video.

  8. #8
    LesiU's Avatar

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    Well, I was expecting to see something that will actually look like rFactor 2 we know from the recent screenshots and not like rFactor 1 with a lot of video post processing, 3d crowd, animated driver hands and something that probably should be puddles.

  9. #9
    THUNDERbreaks's Avatar

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    Quote Originally Posted by mclaren777 View Post
    I typically don't like cars from the '50s, '60s, and '70s but I'm still thankful that you've shared this video with us.
    You will love them, I bet those cars will be a blast to drive this video is showing us remarkable improvements on the graphic engine, great atmosphere, an high frame rate... in one word... EPIC!

  10. #10
    mclaren777's Avatar

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    Quote Originally Posted by Hompe View Post
    video had a bit too much color filters, contrast and stuff for my taste but i enjoyed it alot
    I'm guessing most of that was done with the video editing software. I doubt the game will actually look like that.

  11. #11
    yifter's Avatar

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    Thanks a lot ISI, and Tim. Awesome Video, nice soundtrack. I just can't wait

  12.   Click here to go to the next staff post in this thread.   #12
    Tim Wheatley's Avatar ISI Staff

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    Quote Originally Posted by mclaren777 View Post
    I'm guessing most of that was done with the video editing software. I doubt the game will actually look like that.
    It's a promo video based on the movie, Grand Prix. Many may even recognize specific camera placements.

  13. #13
    sg333's Avatar

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    I love that ISI see the 'romantic' side of motorsport

    Great video, look forward to more

  14. #14
    Hompe's Avatar

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    Quote Originally Posted by mclaren777 View Post
    I'm guessing most of that was done with the video editing software. I doubt the game will actually look like that.
    Yeah thats actually what i meant, i wanted some pure ingame clips, anyhow i dont think we will be able to see just how pretty this game will be until its on our own hard drive

    Quote Originally Posted by Tim Wheatley View Post
    It's a promo video based on the movie, Grand Prix. Many may even recognize specific camera placements.
    Cool

  15.   Click here to go to the next staff post in this thread.   #15
    Tim Wheatley's Avatar ISI Staff

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    That's the issue during the development of gfx effects. You do get times when one effect has no issues and the next frame it does, and different effects have different issues and sometimes overlap, sometimes not. We've got to the stage though where we can show you what IS in the video, and the number of things either off or avoided in the video is decreasing bigtime. There's a mirage effect, heat haze on the track and heat haze on the cars, MUCH improved overall things like shadowing, physics (as best as they can be seen without you doing the driving) and of course killer content. I know it's tough to focus on what is there rather than what isn't... But that's what I'd do.

  16. #16
    6e66o's Avatar

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    This is right up my alley
    Track looks good and the car behaviour looks even better.

    Great job!

  17. #17
    sg333's Avatar

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    1:56-1:58, i know its a VERY brief incar shot, but the shadowing looks quite good.

    I agree with everyone saying please show us a full, onboard lap, with sounds, with whatever gfx options ARE available. It would be a much better display of the physics.

  18.   Click here to go to the next staff post in this thread.   #18
    Tim Wheatley's Avatar ISI Staff

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    I'm talking about the same thing in two places, not sure which I said it better at.

    http://isiforums.net/f/showthread.ph...ll=1#post14008

  19. #19
    toodaft's Avatar
     

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    Sep 2011
    I have never seen any virtual race that looks so alive.
    So much action on track as well as in the scenery brings a true feeling of joy

    Congratulations!

  20.   Click here to go to the next staff post in this thread.   #20
    Tim Wheatley's Avatar ISI Staff

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    Quote Originally Posted by toodaft View Post
    I have never seen any virtual race that looks so alive.
    So much action on track as well as in the scenery brings a true feeling of joy

    Congratulations!
    Scott did do an amazing job. It's a little freaky the first time a track marshall turns their head watching you drive by...

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