NOTICE Notice: This is an old thread and information may be out of date. The last post was 869 days ago. Please consider making a new thread.
Page 12 of 13 FirstFirst ... 28910111213 LastLast
Results 221 to 240 of 256

  Click here to go to the first staff post in this thread.   Thread: rFactor 2 WIP HDR comparison screenshots

  1. #221
    CdnRacer's Avatar

     PC Specification 

    Location
    Guess
    Quote Originally Posted by Pandamasque View Post
    Don't be fooled, CARS is not a new sim, it's NFS SHIFT3.

    Show proof.

  2. #222
    ZeosPantera's Avatar

     PC Specification 

    Registered
    Oct 2010
    Location
    NYC
    The graphics engine used in CARS is the one used by Slightly Mad Studios for Shift 2. But since Shift isn't a sim the guys got together with this VERY LOW INITIAL COST project called cars and are waiting for you and I to pay for the physics engine development over the next few months and years.

  3. #223
    Pandamasque's Avatar

     PC Specification @Pandamasque 

    Registered
    Oct 2010
    @CdnRacer Look up "Slightly Mad Studios", watch a few videos of Shift and CARS, and then search wikipedia for "logic".
    Also people who tried modding Shift say there are a lot of familiar things in the physics files from ISImotor sims. So Shift could be made as a sim, but wasn't. From other people currently beta-testing CARS I've heard that it feels not much different to Shift2 so far.

    PS: after reading a lot of things from the SMS before the release of Shift that all turned out to be spectacular BS, I think it's slightly mad of them to expect that the hardcore simracing fans they so blatantly lied to would fund their next project.
    Last edited by Pandamasque; 10-18-11 at 12:07 AM.

  4.   Click here to go to the next staff post in this thread.   #224
    Tim Wheatley's Avatar ISI Staff

     rFactor 2 Validated PC Specification @timwheatley1979 Photo/Screenshot sharing profile LiveRacers Driver Page iGP Manager Link 

    Location
    USA (Central)
    Quote Originally Posted by Alesi View Post
    yeah!! they makes only 10% (finished in 2012, started not long ago), but there u can find more videos then ISI does (we still looking on some WIP pictures after 3 years). they (C.A.R.S) every weeks making game, its a new build every weeks, they asking for opinion on customers.. what about ISI? nothing, only wip pictures...and new (old) videos, that can makes anybody who can use video programs((( this game will kill iracing, rfactors, and others. And u may continue makes your game, maybe someday u finally finished it, but there will be 2014.. and graphics will be too poor and too old.. WELL DONE!!
    Some studios start with graphics in their development schedule. Some studios start with physics. Some don't need to do certain things, some do. If you're going to compare two completely different things and in some way make them seem the same, and then complain because they aren't the same, then I'm afraid you're always going to get unhappy answers for your comparisons.

  5. #225
    Andreas67's Avatar

     PC Specification 

    Registered
    Oct 2011
    Location
    Deutschland
    Some studios show only ten percent of the project: the sweet side.

  6. #226
    mclaren777's Avatar

     rFactor 2 Validated PC Specification @rFactor2Updates 

    Registered
    Oct 2010
    Location
    Olympia, WA
    Quote Originally Posted by Pandamasque View Post
    Don't be fooled, CARS is not a new sim, it's NFS SHIFT3.
    I'm going to disagree with that claim. CARS is easily on a trajectory to surpass rF1 in the physics department and it could even give rF2 a run for its money by the end of development.

  7. #227
    CdnRacer's Avatar

     PC Specification 

    Location
    Guess
    I still don't see any proof. Anyways the shift series is owned by EA so I don't understand how cars could be shift 3. Maybe he's a isi fanboy who feels threatened by it. Not sure. Nice try though panda.

  8. #228
    zild1221's Avatar

     PC Specification 

    Registered
    Oct 2010
    Location
    NorthWest Ct, USA
    You guys are all completely retarded that say this is just Shift 3. Pay the $35 or whatever the hell it is. Test it out, mess around with it, do whatever. Then go back to the developers and talk to them. Tell them what you felt and listen. You get a say in this sim if you pay.

    So far development is going great. Two dev builds into an 18 month projected process and there are a handful of drivable cars and two tracks. Physics are a little wonky right now but not bad. Visually it is stunning. Not overdone washed out crap, and doesn't look like crap. Great textures and models, the whole deal.

    I am impressed by it overall so far. I am sure it will give rF2 a run for it's money as well as iRacing. rF2 however will have the modability which CARS will not. I like the competition sims wise. It is great for the industry.

  9. #229
    Niksounds's Avatar
     

    Registered
    Oct 2010
    Location
    Italy
    this discussion on what's better or not.. is really sterile.
    On not finalized products (both)

    unbelievable but true

  10. #230
    Johannes Rojola's Avatar

     rFactor 2 Validated PC Specification Facebook profile Modding Group: Finns on track 

    Registered
    Sep 2011
    Location
    Finland
    Quote Originally Posted by zild1221 View Post
    I am impressed by it overall so far. I am sure it will give rF2 a run for it's money as well as iRacing. rF2 however will have the modability which CARS will not. I like the competition sims wise. It is great for the industry.
    Funny thing is that rF2 is actually only platform than can offer all of these three components: online play, moddability, offline play
    I could also add dirt racing as an extra, but I'm not sure was it a rumour or feature... Tim?

    In what level of success these components happen, we don't know yet. But I am confident they all are well refined from rF1.

    For me, rF1 has been the only car sim after NR2003 I've came back for again and again. Having one year iRacing sub and not playing it is a total waste, but hell it is so boring. Papyrus should have stick with offline NASCAR sims, they were best at it. CARS doesn't intrest me at all right now, it seems to be about paying the commercial company for your creative/design input. In normal gaming industry it is vice versa. Feels like scam.

    Yes, offering shares of sell is also a scam which is widely used in creative industry.

  11. #231
    K Szczech's Avatar
     

    Registered
    Oct 2010
    Location
    Poland
    Interesting discussion about HDR screenshots you have here... not
    SRPL Shader Pack v0.92 is now available for modders: announcements / discussion
    "Be kind whenever possible. It's always possible." - Dalai Lama

  12. #232
    mclaren777's Avatar

     rFactor 2 Validated PC Specification @rFactor2Updates 

    Registered
    Oct 2010
    Location
    Olympia, WA
    Quote Originally Posted by K Szczech View Post
    Interesting discussion about HDR screenshots you have here... not
    Maybe ISI should share some new images with us.

    It's been roughly four weeks since the first batch and I'm curious to see what progress they've made.

  13. #233
    K Szczech's Avatar
     

    Registered
    Oct 2010
    Location
    Poland
    Perhaps none that would be visible on screens.

    Sometimes you need to put graphics aside and work on menus, performance, flexibility, stability, packaging and so on... That's a huge part of work that you don't see on screens / videos nor could it become a good topic for discussing it with community.

    For example - it's been a year since I first shown my shaders until I had some kind of editor that could be used by people. In the meantime people were complaining that I don't share my work with community and don't provide any tools. Sometimes there's just huge amount of "invisible work" that needs to be done between the point where you can show something on a screenshot and the point where it's actually stable and flexible enough for general use.

    That's why I say - let them work Feedback is always appreciated and impatience is understood but I believe they have their hands full allready, so time for feedback will come when public beta is available.
    Some of us will present modified screenshots or videos with their vision of rF2, some of us will share our opinions and suggestions, but none of that speeds up developmnent and ISI has it's own vision of the product.

    Yeah, I'd love to see a few screenshots every day, but I don't think more screenshots would give us better idea of what to expect than we allready have. List or just partial list of tracks and cars would probably be more informative
    Last edited by K Szczech; 10-19-11 at 01:52 PM.
    SRPL Shader Pack v0.92 is now available for modders: announcements / discussion
    "Be kind whenever possible. It's always possible." - Dalai Lama

  14. #234
    shum94's Avatar

     PC Specification 

    Registered
    Oct 2010
    Location
    Paris, France
    And a screen for each track present in the game wouldnt please you ?!

    Tim has been hired for what some of us and I ask for. He has licensing to do i understand, but a screen every week shouldnt be hard to do.

    And please i like to see Full HD snapshots because latest screen were wip hdr preview in 1600 x 1050 something, and these are just 1200 x 800 http://rfactor.net/web/rf2/screens/w..._hdrsingle_02/

    Again if 2011 it is, then we should see more of what we're gona get.

  15. #235
    Cavallino's Avatar

     PC Specification 

    Newer Member
    Jan 2011
    Location
    East Coast, USA
    Quote Originally Posted by Pandamasque View Post
    For those who complain about HDR making things too dark at dawn/sunset:

    THAT"S the Sound I want to hear on Rf2. !!!!!!

  16. #236
    K Szczech's Avatar
     

    Registered
    Oct 2010
    Location
    Poland
    Quote Originally Posted by shum94 View Post
    And a screen for each track present in the game wouldnt please you ?!
    I think you misunderstood what I wrote. I clearily said I'd love to see new screenshots.
    I'm just not gonna demand it just because I'm curious or impatient or I think they should now begin marketing of their product.
    Actually I don't think they should - it's too early for marketing. What we're about to get is open beta, not final product that will make it to store shelves and need marketing.

    I wouldn't even be surprized nor worried if first release wouldn't include things like antialiasing, replays or HDR. Such things could be added sometime in the middle of beta testing.
    Simply put - first things first. We just have to wait and see what will be there. Maybe we will get everything in first beta release, maybe not.
    Last edited by K Szczech; 10-24-11 at 11:04 AM.
    SRPL Shader Pack v0.92 is now available for modders: announcements / discussion
    "Be kind whenever possible. It's always possible." - Dalai Lama

  17. #237
    CdnRacer's Avatar

     PC Specification 

    Location
    Guess
    ISI doesn't have to show you crybabies anything. Do you honestly think that tim was hired to show WIP screenshot so you morons can say "oh I don't like the HDr or I don't like the colours"...etc. I'm sure tim has other stuff to do than to communicate with a bunch of sucks around here.

  18.   Click here to go to the next staff post in this thread.   #238
    Tim Wheatley's Avatar ISI Staff

     rFactor 2 Validated PC Specification @timwheatley1979 Photo/Screenshot sharing profile LiveRacers Driver Page iGP Manager Link 

    Location
    USA (Central)
    Please be nicer. I'm capable of defending myself when I feel I need to be.

  19. #239
    shum94's Avatar

     PC Specification 

    Registered
    Oct 2010
    Location
    Paris, France
    Quote Originally Posted by CdnRacer View Post
    ISI doesn't have to show you crybabies anything. Do you honestly think that tim was hired to show WIP screenshot so you morons can say "oh I don't like the HDr or I don't like the colours"...etc. I'm sure tim has other stuff to do than to communicate with a bunch of sucks around here.
    http://rfactor.net/web/2010/09/13/ti...ley-joins-isi/

    Maybe you can define or try to explain to a moron what is marketing...

  20. #240
    kimikaze's Avatar

     rFactor 2 Validated PC Specification 

    Registered
    Feb 2011
    Look, look, look. Some nice wallpaper above

Page 12 of 13 FirstFirst ... 28910111213 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •