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  1. Replies
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    i prefer vette sounds from video below.. ...

    i prefer vette sounds from video below..


    http://www.youtube.com/watch?v=4GUHbNh62z4
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    like i said , there isn't just HDR...it's many...

    like i said , there isn't just HDR...it's many things summary which you see in ya displayed image ..when talking about "HDR" ..below you can take a look Valve's
    method.
    ...
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    Actually peoples misunderstand what HDR really...

    Actually peoples misunderstand what HDR really is...HDR is summary from those effects (SSAO, Bloom ..etc) C.A.R.S use hdr as well to force lighting , but now
    released version using effects very...
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    shadow flickering must be something to do shadow...

    shadow flickering must be something to do shadow map size..i've been tweaking enb.series and im using shadow option ...default shadow map size were 256 ..i've increased size to 1024...now flickering...
  5. well thanks for info Luc...what comes to physical...

    well thanks for info Luc...what comes to physical computing ,..thats the one reason i went long time ago use multi GPU...with the nvidia , you're able to choose
    which one doing calculating..GPU or...
  6. good work guys...nicely done video but maybe next...

    good work guys...nicely done video but maybe next time showing real game footage..?but you can also see trough the editing great looking textures and details..
    very promising..imo
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    about DX11..no doubt it has some perfomance ,...

    about DX11..no doubt it has some perfomance , effect and other nice features over DX9..but basicly when talked about perfomance , all is up how
    well code is wrote...small mistake, conflict in the...
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    virtual karts @ rFactor.. ...

    virtual karts @ rFactor..

    http://s4.postimage.org/bjp3v5wpn/GRAB_225.png
    free image hosting
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    im not sure if advertising is allowed but we have...

    im not sure if advertising is allowed but we have topic named "lighting and sun blend angles" over f1classic..where you can find more about those enb settings.
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    i prefer currently enb.series to force lighting...

    i prefer currently enb.series to force lighting and colors...it's very powerful for tweak pretty much everything what comes to graphics..only sky is the limit or your pc power..lol
    ...
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    it's not about monitor calibration if lighting...

    it's not about monitor calibration if lighting intensity is too high ..it will burnt white/lite colors awyway...and make shadows too dark.
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    GTFREAK...as you know there are as many opinnions...

    GTFREAK...as you know there are as many opinnions as players how hdr should look...most difficult is to do how it looks really..not behind the camera lens.
    be cause , i don't think there are not...
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    if look McLaren777's edited hdr 50% overlay...

    if look McLaren777's edited hdr 50% overlay shot's...at the day time shot , sky could be a lot brighter..and shadows should be a lot darker..compared to Fabio's
    real Clio shot under car shadow..
    ...
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    thanks Tim...btw ,wheel motion looks...

    thanks Tim...btw ,wheel motion looks amazing...day time hdr could be slightly more forced..of course image compression cut 30% colors away.
    ..but really comfortable looking forward your's work.
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    great work guys so far...as you know , hdr is...

    great work guys so far...as you know , hdr is pretty difficult adjust to look just right all day times and lighting angles...ambient looks pretty good at day time.
    reflections could be more visible...
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    [QUOTE=Vince Klortho;12749] This problem will...

    [QUOTE=Vince Klortho;12749]
    This problem will not go away with rfactor 2 either. It is still a 32-bit process with a 2GB memory limit and that is what I have run up against and it really annoys me....
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    Hi..sorry if this question already were asked but...

    Hi..sorry if this question already were asked but does the new game-engine fully support multi GPU and CPU ?
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