Nice vid, the car behavior looks very realistic over the surface bumps!
Type: Posts; User: RafBR; Keyword(s):
Nice vid, the car behavior looks very realistic over the surface bumps!
Sorry my fault :o I´ve messed up with my folders.
But thx!
Here at home x-sim motion plugin seems not to be working in this latest build. And the plugin icon that used to appear on top left of screen is not there. Anyone know anything about this?
My...
I went to steam store and the game costs about $10 so if GMT release it for free it would be not that expensive, and simbin will be glad :D
Impressive Mod! If we had this car and track done complete for rF2 things would be a lot better already!
I use:
- Fxaa off (I dont really know what is it for :D);
- AA off;
- Max resolution (full HD) compensates the lack of AA and gives me high frame rates;
- HDR on;
In game I set everything to...
I had this issue. I had to do two things:
1st Install it on your dirve c root ex.: c:\rFactor2
2nd I turned my "User account control settings" to "Never Notify".
I know this is a little bit...
Sorry, I found it on the mods section...:D
Great to see so many content was released latelly!
Thx motorfx!
Love this track!!! When will it be available?
I think the off-road implementation is important even for on-road simulation, as in any racing category cars go off-track and that has impact in race results.
Just an argument to push off-road devs...
In the ini file I have filter set to zero as always. In game controller config, car specific ffb set to 4.0 as always.
I have a G27 and I feel everithing as it should (I think :D) the F2 rfmod feels...
Here is the link to my eyefinity on youtube:
http://www.youtube.com/watch?v=-QWhbLly4lE
Well, I got surprised how eyefinity kept framerates near to single display performance. I tried to lower...
I dont understand the meaning of your sentence lol
Multiview enabled now!
Well, after one year dreaming that one day I would have multiview (eyefinity) here at home, now the dream came true! :D
Soon I will post one link to my youtube account to...
+1
This is a GREAT picture indeed! Thanks for sharing!
All screenshots are nice but all three let clear how the under car shadows must be improved to match the overall image quality. I am not sure if it will be fixed.. Anyone knows this information?
I moved to the country side of my town two weeks ago and now I have no good internet connection. So I played the clios in this build 90 and I truly tought that I was racing in multiplayer. Very fun...
The only thing I dont like about rF2's graphics right now is the 3d characters. IMHO they have not the same level of quality of the rest of the content.
I do not know if they are meant to be...
ISI could release it full of bugs and start advertising rFactor 3 to sell it again. A few other companies do it.
Thanks ISI for being so respectfull and professional.
http://www.3dtotal.com/index_tutorial_detailed.php?id=473&catDisplay=1&roPos=1&page=1
This link will redirect you to this very nice low poly character modeling and texturing tutorial.
I found it...
Thats it! And reckless drivers punished very soon :D
If you could turn off (I dont know if it is possible) DOF and Motion Blur from pCars, it's graphics would not be better than rFactor 2's.
edit: Even with those Fx (IMHO) pCars loses graphically.
This kind of features are one of the most cool any game should have. I remember when playing Colin McRae 2005 PS2, it has everithing as flat tires, radiator broken and after a while a burning engine,...
Indeed :cool:
Thats ok for me, I think I would let it on :)
No you are not! I knew it already, rFactor 2 have all the potential to get there graphically as well ;) .I notice it in every build, it being more smooth or "eye candy".
WoW!!:D
And what this means? Why in ModDev and not in game? Thx!
LOL that was funny:D
Please release it this weeeeekk!:cool:
+1
With that motion blur we have the pCars's so acclaimed graphics in rF2 :D
If the FFB system is the same (Elite/Non-elite) I guess I will be happy ;)
Sorry I dont got it? You meant that you did what I am planning to do? And it's worth?
Humm they look good. But sooo expensive! :eek:
...maybe the CSR wheel only and with the adapter my G27 peldals, what do you think?
FONismo, you and ISI are right from my point of view. Indeed motion blur is imperative for a nice replay as its a characteristic/peculiarity of video cameras in real life. In other hand, when playing...
Cant whait! :cool:
Its always good to see new content. Even more this high quality ones!!
Thank you a lot FONismo & Virtua_LM :D
Any idea when its coming out? :cool:
Well, this is great stuff indeed. It could/should be added to the simulation and mostly if we had dirt rally racing. Thats because when you hit a big bump (big enough to cause a big damage to your...
Wow dirt would be super!:D
Of course they are but that is not what I point here. What I meant is I can only compare the Gts to Meganes in rF2 as the only other cars available are the open weelers ;)
Anyway, are the gts too...
Its just me or somebody noticed how the Gts are gripless? Comparing it, the meganes (the most reasonable comparison) have so much more grip. I really felt the Gts strange.
great words!
Do you have 3d vision single display? I am looking after 3d vision surround. Not sure when I will put my hands/eyes on it but maybe until christmas :) but only if already tested by some one lol
All I have to say is: AMAZING!!!
Everything maxed out with my AMD6790/i7920
texture filter x4. I did not test more as I don think its necessary
antialiasing x2
Models, shadows, reflections, etc...
I got it. The update was in the packages folder :S
How I update it manually? I just forgot how!!!:o I refer to the build not the mods
The energy from the road imperfections through steering system. I meant, which is already there in rF2 that is so different from other simulators(please Gjon, correct me if I am wrong). I think...
The last one, it's from the road ;)