View Full Version : Frame rates, tracks andcars

03-21-12, 09:36 PM
I am wondering if anyone else has this issue (I am sure I am not unique). I can run twenty two FB cars at Mills and I am getting 45fps at the back of the grid at the start of a race. By the second corner the fps is up to 75-80. Which is great and very playable. Here's my problem. When I run the 60's mod at Spa if I run 12 cars I get 30fps at the back of the grid. By mid way thru a lap it is up to 50+ fps. If I add just one more car to the grid the frame rate drops to 1 and the game stops responding. This does not happen with the Meganes or the new GT cars. Does anyone have any suggestions (other than don't run more than 12 cars)?

03-27-12, 10:55 PM
I just tried Spa with 19 AI in the 60s mod, and at the start I was getting about 56 FPS at the back of the grid, with visibility set to 8 cars in game, then after the field ran off and left me, I was around 100 MOST of the time.